The more buildings players construct, the more actions that become available on future turns. On a turn, players take one of two actions:
Production: Choose a resource card or building card in the production action area, and gain the item shown on it; or,
Trade: Discard resource cards from your hand to acquire resource or building cards of the same value or less from the available cards.
In addition, players can use the effects of each building they own once per turn (including on the turn during which they were acquired). An example of a building effect is: exchanging a thread card in hand for cloth available in the play area. Chain together cards, buildings, and actions to create more victory points. The player who collects 10+ victory points first wins!